Why is my material function creating a totally black sphere?
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2
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23
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July 20, 2025
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UE5.6 Material Cel Shader Not Recieving Shadows
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0
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23
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July 16, 2025
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Cause of Complex Shader in Niagara System?
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0
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13
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July 14, 2025
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The number of shaders decreases when they are compiled.
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0
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12
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July 10, 2025
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Are you tired with shady COMPONENT MASK behavior in materials?
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0
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9
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July 6, 2025
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I think i'm compiling shaders faster?
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0
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21
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July 4, 2025
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Volumetric Nebula and Clouds Plugin - Now Available on FAB Marketplace!
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0
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7
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July 3, 2025
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What's the default material values?
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3
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38
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June 23, 2025
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Material Instance versus Base Material Performance
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2
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33
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June 3, 2025
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Vertex Painting on Packed Level Actors?
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3
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101
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May 31, 2025
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Why do shaders recompile constantly with any change to the material?
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34
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6262
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May 26, 2025
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DFAO (Distance Field Approx AO) Shader Node
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0
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53
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May 24, 2025
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Changing number from a multiply node in a shader
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1
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22
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May 22, 2025
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OpenVAT - An Open Source VAT workflow for Blender to UE5
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0
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153
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May 19, 2025
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Easy replace swap node with a shortcut please ! Material Editor and Blueprint
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0
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15
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May 15, 2025
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SHOGUN style shader/material
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0
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24
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May 11, 2025
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Trying to create normal from DDX and DDY but i get point and line like artifacts.
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7
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88
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May 6, 2025
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Any idea on how to recreate dooms volumetric glow with vertex shader?
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4
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1704
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May 5, 2025
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How can I reduce "Shaders" Size in my UEFN project?
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1
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144
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May 4, 2025
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RVT Triplanar Projection render issue (Renders wrong texture?)
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1
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30
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April 25, 2025
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View.SkyLightColor does not work in my custom shading model
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2
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73
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April 23, 2025
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[Art Studio] MESH MASTERS: 20 Years of Expertise in High-Performance 3D Art for Games, VR, and Web.
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0
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68
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April 22, 2025
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Procedurally generate a curved normals in shader?
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5
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2734
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April 21, 2025
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Is it possible to make a Post Process material that renders out any of the buffer visualizations (reflections only, quad overdraw, world normals, etc) on runtime?
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3
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455
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April 19, 2025
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Mobile Preview Shader Complexity
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16
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3376
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April 14, 2025
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[BUG] Static Switch Parameter Dynamic Branch option is missing in UE5.5.4
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0
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45
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April 11, 2025
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Material Expressions Documentation in Source
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0
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17
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April 9, 2025
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Is there a way to extract or replicate the CPP Quad Overdraw Shader from the UE source code as a PostProcessing shader?
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0
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10
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April 8, 2025
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Water Plugin in UE5: Does anyone know how to use the foam on rivers? (see video linked)
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19
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10556
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March 21, 2023
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How to mask out objects in Render Targets while retaining Post Processing?
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2
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65
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March 26, 2025
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